Safa | Date: Friday, 06/03/2015, 16:49 | Message # 1 |
Total Noob
Group: Users
Messages: 6
Status: Offline
| 8 Track: Race + Wrecking Have fun with the chaos! Damage: Medium Weapons: Disabled ========================================= Air warz: Wrecking Objective: Wreck your opponents by ramming them in mid-air! Damage: (Modified game.dbs) Weapons:Double Missiles & Guns Vehicle: Incubator ========================================= Approach to danger: Wrecking
Another track that is great for havoc!
Damage:High Weapons:Double Missiles & Guns Vehicle: Incubator ========================================= Cooldown Objective: Hide in this small map! You have 1 minute to hide.
Basically, this is Hide and Seek.
Rules: 1) Hiders has 1 min to hide 2) Radar is NOT allowed ( Press F2 & F4 ) 3) Don't hide in same place with somebody else. 4) Absolutely no trolling 5) Seeker has to find hiders before time runs out.
Damage: Low Weapons Disabled Vehicle: Incubator ========================================= Crashday: Race + Wrecking Another track that i made for race 'n derby
Damage: Medium Weapons:Disabled Class: B / C ========================================= Football: Objective: Shoot flag to the CP! Requires a modified game.dbs ========================================= Group stunts: Wrecking Objective: Jump with your car and wreck those attackers!
Damage: High Weapons: Double Missiles & Guns Vehicle: Incubator ========================================= MARKED MAN: My very first event.
MM1: P2P Objective: Reach to the finish before chasers wreck you!
1) 3 Seconds countdown for escaper 2) NO Team Attackinh. 3) Wreck the escaper before he reaches to finish!
Damage: Medium Weapons: Single Missiles & Guns Chasers: Incubator Escaper: Free Choice
========================================= MM 1.1: P2P Same with first version.There's no countdown and weapons this time .
Damage: High Weapons Disabled Chasers: Incubator Escaper: Free Choice
========================================= MM 2.0 P2P Objective: Reach to finish before cops wreck you! This time, cops are using spectrans as police cars and blocking the roads! Almost any map is suitable for this.
1) 3 Seconds countdown for escaper 2) NO Team Attack 3) Block the roads or chase the suspect!
Damage: High Weapons: Disabled Cops: Spectran Suspect: Free Choice ========================================= MM 2.01 (Free Run) Almost same as 2.0
Chasers: Spectran Escaper: C Class Damage: Low Weapons: Single Missiles & Guns Objective: Survive 7 mins to win! ========================================= MM 3.0 (Lap) Hatchbacks(Cube RS & Buster & Hunter) are trying to wreck the Wrecker in a 2 Lap Race!
This one is not that great...but i'll still explain this one.
1) No Teammate Attack 2) Wreck the escaper before he completes the race!
Damage: Low Weapons: Single Missiles & Guns Chasers: Cube RS / Buster / Hunter Escaper: Wrecker ========================================= MM 4.0 (Free run)
Objective: Survive in this map for 5 mins! Chasers will do anything to wreck your car
1) No Teammate Attacking 2) 5 Mins Time (We use Stunt Show Timer for this 3) NO R 4) NO HUD (CTRL+SHIFT+H) Damage: Low Weapons: Single Missiles & Guns Chasers: Incubator Escaper: Free Choice ========================================= Narrow Escape: P2P
Objective: Escape to finish line by passing narrow roads! Chasers have to bust the escaper by surrounding him.
Damage: Medium Weapons Disabled Vehicle: Incubator ========================================= Neighborhood Sniper: P2P + Wrecking Objective: Reach to finish line in one piece! Chasers have to camp somewhere in road, bridge, roof, tunnel... and wait for the escaper to come.Guns are a huge factor in this game mode.
1) 1 Minute waiting time for escaper 2) Wait for escaper to approach 3) No attacking before the 1 minute countdown .
Damage: High Weapons: Double Missiles & Minigun Escaper: Wrecker Chaser: Incubator ========================================= NFS Drag: P2P Objective: Reach to finish line without getting totalled! Inspired by Drags from Underground Series.Requires a special game.dbs
Vehicle: D / B / A Class (No Incubator)
v1: Straight road with lots of cars
v2: Straight road which ends with a bridge ramp.Less cars
v3: Straight road which contains 4 racetrack ramps.Most difficult one...chaos guaranteed ========================================= Nightmare: Wrecking Objective: Survive in this small map for 5 mins while being chased by Wreckers! Ambience: Hell
1) Wreck the escaper 2) NO HUD
Damage: Medium Weapons: Single Missiles & Minigun Chasers: Wrecker Escaper: Free Choice ========================================= Roof Derby: Wrecking Objective: Wreck your opponents by fighting them in the roof!
1) Do NOT Fall.This will disqualify you 2) NO Recovery
Damage: Medium Weapons Disabled Vehicle: Free Choice
v1: Original Tiles & Glass Roof
v2: SmashD's Parking Lot Tile ========================= The Trap: P2P + Wrecking Objective: Reach to finish line in one piece!
This one is quite similar to "Nightmare"...but this time it's P2P.This is a mix of "Nightmare" and "Neighborhood Sniper" Chasers have to wait in certain parts of tracks and attack to escaper when he approaches.
1) 1 Min countdowm 2) NO HUD 3) No Team Attacking
Damage: Medium Weapons: Single Missiles & Minigun Chasers: Wrecker Escaper: Free Choice
Message edited by Safa - Friday, 06/03/2015, 16:51 |
|
| |